Sebastian Österberg

Sebastian Österberg

Technical Designer

Professional

Goat Simulator 3

Goat Simulator 3

Technical Designer at Coffee Stain North, working on the Easter Update and Vehicle Update.

Unreal EngineC++BlueprintsGame DesignTechnical DesignExplorationSandbox

In Progress

Chamberfall

Chamberfall

Current project in development - Developing a roguelike first person shooter.

UnityC#Game DesignProgrammingRoguelikeFirst-Person Shooter

Collaborations

Umbral Breeze

Umbral Breeze

Programmer & Designer. Gameplay, level, and enemy design in Unreal Engine 5.

Unreal Engine 5BlueprintsGame DesignLevel DesignEnemy DesignAdventure
Gardening 101

Gardening 101

Gameplay Designer & Programmer. Designed and implemented all core logic and gameplay systems.

UnityC#Game DesignFarmingTeamworkCo-op
Stasis SporesStasis Spores logo

Stasis Spores

Level Designer & Programmer. Designed and implemented three levels and the character controller.

UnityC#Level DesignPlatformer2D
Word of Power

Word of Power

Action RPG with player-focused design, impactful game feel, and deep build customization.

UnityC#Game DesignPlayer ExperienceAction RPG